LAN Emulation (LANE)

LANE is a standard defined for Asynchronous Transfer Mode (ATM)# in order to allow Local-Area Network (LAN)# traffic within the ATM network initiated by ATM end stations. It composed of two main components: LAN emulation clients (LEC) and LAN emulation servers (LES). They play an important role on forwarding and control, trying to emulate LAN within the network. One advantage of using LANE is that it doesn’t require modification from higher layer, thus making it transparent to the application’s use.

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